Like most of you, I too downloaded the 3.2 beta and was playing around with some iPad stuff. Today when iPhone OS 3.1.3 is released, without second thought, I immediately updated my iPhone. My iPhone being a development device, I understood that I can no longer use the current XCode installation to run apps on device. When I launched XCode, the Organizer reported, “The version of iPhone OS on “ABC’s iPhone” does not match any of...
Read MoreHow to deploy on iPhone OS 3.1.3 without downloading the 2GB SDK
iPhone Tutorial: Follow Cost API and a open source wrapper
What is Follow Cost? Follow Cost is a interesting and powerful statistic that helps you check the “cost” you would incur by “following” a person on twitter. This is a very useful statistic that I think every twitter client should adopt. Tweetie for iPhone was the first to implement follow cost and I use this feature of tweetie to check whether a follower is “worth the pain” (as follow cost puts...
Read MoreiPhone Tutorial – Enabling reviewers to use your In-App purchases for free
In-App purchases is a great way for developers to upsell by giving away their app for free and then allow them to charge for features when users start using it. This freemium model has indeed worked very well for upselling your app in the AppStore. But unfortunately, there isn’t an Apple allowed way to allow reviewers to “download” your in-app purchases for free (like giving away promotional codes for your in-app...
Read MoreiPhone Tutorial – UISearchDisplayController with NSPredicate
Though UISearchDisplayController is seemingly easy (and yes it’s easy), apart from the sample source code, there isn’t much documentation available from Apple. I won’t be posting code for this tutorial, (as most of them come from Apple’s own source code), however, the tutorial will contain code fragments that I wish to highlight and those I changed for improving the search using NSPredicate Step 1: Create the...
Read MoreiPhone Tutorial – In-App Purchases
Last week, Apple announced that in-app purchases will be available for free apps as well. This could probably free developers from creating “lite” and “pro” versions of the app and allow developers to “unlock” features inside the app and create business models that the AppStore haven’t seen. This model could be a great boon for developers like us to upsell our apps (provided they are of good...
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